An analysis of the most frequently downloaded educational apps for children by a team of researchers led by the Pennsylvania State University Brandywine found such apps may not provide high-quality educational experiences.
The researchers used previous research on the pillars of learning to develop criteria for the assessment of the top 100 children's educational apps from the Google Play and Apple apps stores, among others.
After the apps were scored from 0 (low) to 3 (high) for each pillar of learning, the researchers found a score of 1 was most common for each app with regard to all four pillars.
The University of Michigan’s Marisa Meyer said, “If app designers intend to engender and advertise educational gains through use of their apps, we recommend collaborating with child development experts in order to develop apps rooted in the ways children learn most effectively.”
From Penn State News
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